云浮建设网站,东莞网站托管公司,平面设计风格有哪些类型,辽阳网站设计Android-Skin-Loader更新日志导入到Android Studio#xff0c;使用gradle构建皮肤包(见7. 皮肤包是什么#xff1f;如何生成#xff1f;)(2015-12-02)解决Fragment换肤在某些版本的support-v4包下失效的问题(感谢javake同学)(2015-12-02)对textColor加入selector类型的资源的…Android-Skin-Loader更新日志导入到Android Studio使用gradle构建皮肤包(见7. 皮肤包是什么如何生成)(2015-12-02)解决Fragment换肤在某些版本的support-v4包下失效的问题(感谢javake同学)(2015-12-02)对textColor加入selector类型的资源的换肤支持(感谢pinotao同学) (2015-09-26)添加在代码中创建的View的换肤支持 (2015-09-24)工程目录介绍Android-Skin-Loader├── android-skin-loader-lib // 皮肤加载库├── android-skin-loader-sample // 皮肤库应用实例├── android-skin-loader-skin // 皮肤包生成demo└── skin-package // 皮肤包输出目录演示1. 下载demo, 将BlackFantacy.skin放在SD卡根目录2. 效果图换肤前换肤后用法1. 在Application中进行初始化public class SkinApplication extends Application {public void onCreate() {super.onCreate();// Must call init firstSkinManager.getInstance().init(this);SkinManager.getInstance().load();}}2. 在布局文件中标识需要换肤的View...xmlns:skinhttp://schemas.android.com/android/skin......skin:enabletrue... /3. 继承BaseActivity或者BaseFragmentActivity作为BaseActivity进行开发4. 从.skin文件中设置皮肤String SKIN_NAME BlackFantacy.skin;String SKIN_DIR Environment.getExternalStorageDirectory() File.separator SKIN_NAME;File skin new File(SKIN_DIR);SkinManager.getInstance().load(skin.getAbsolutePath(),new ILoaderListener() {Overridepublic void onStart() {}Overridepublic void onSuccess() {}Overridepublic void onFailed() {}});5. 重设默认皮肤SkinManager.getInstance().restoreDefaultTheme();6. 对代码中创建的View的换肤支持主要由IDynamicNewView接口实现该功能在BaseActivityBaseFragmentActivity和BaseFragment中已经实现该接口.public interface IDynamicNewView {void dynamicAddView(View view, List pDAttrs);}**用法**动态创建View后调用dynamicAddView方法注册该View至皮肤映射表即可(如下).详见sample工程private void dynamicAddTitleView() {TextView textView new TextView(getActivity());textView.setText(Small Article (动态new的View));RelativeLayout.LayoutParams param new RelativeLayout.LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT);param.addRule(RelativeLayout.CENTER_IN_PARENT);textView.setLayoutParams(param);textView.setTextColor(getActivity().getResources().getColor(R.color.color_title_bar_text));textView.setTextSize(20);titleBarLayout.addView(textView);List mDynamicAttr new ArrayList();mDynamicAttr.add(new DynamicAttr(AttrFactory.TEXT_COLOR, R.color.color_title_bar_text));dynamicAddView(textView, mDynamicAttr);}7. 皮肤包是什么如何生成皮肤包(后缀名为.skin)的本质是一个apk文件该apk文件不包含代码只包含资源文件在皮肤包工程中(示例工程为skin/BlackFantacy)添加需要换肤的同名的资源文件直接编译生成apk文件再更改后缀名为.skinj即可(防止用户点击安装)使用gradle的同学buildandroid-skin-loader-skin工程后即可在skin-package目录下取皮肤包(修改脚本中def skinName BlackFantacy.skin换成自己想要的皮肤名)LicenseCopyright [2015] [FENGJUN]Licensed under the Apache License, Version 2.0 (the License);you may not use this file except in compliance with the License.You may obtain a copy of the License athttp://www.apache.org/licenses/LICENSE-2.0Unless required by applicable law or agreed to in writing, softwaredistributed under the License is distributed on an AS IS BASIS,WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.See the License for the specific language governing permissions andlimitations under the License.